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 Spell: Quick-Play

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D.D. Eatos

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PostSubject: Spell: Quick-Play   Mon Jan 14, 2013 2:39 am

Quick-Play Spells are like traps, but you don't have to set then first; however, if you do, you won't be able to use it next turn.

Quick-Play Spell Cards are Spell Speed 2

Quick-Play Spells can be played from your hand during any point of the duel, except Damage Step, but only during YOUR turn. You can set a Quick-Play Spell but it cannot be activated the same turn it was Set, even if it was set on your opponent's turn.

You can activate a Quick-Play Spell during your opponent's turn if you Set it first.

The only Quick-Play Spell cards that can be activated during the Damage Step are cards that can alter a Monster's Attack and/or Defense.

Ex.
Shrink


Type: Spell (Quick-Play)
Text: Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn.
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